2012年11月29日星期四

when the last time I done the composing....there's something stock in my mind....it's like I missed something...finally I found out that's the glass,so I add it on and the more important thing is I refocus the scene....really don't know why I focus on the front part but not the middle part last time,and cause such a lot of detail lossing



2012年11月26日星期一


//clean up
SelectAll;
doDelete;

//buil grid
float $spaces=2;

for ($E=1;$E<7;$E++)
{
for ($W=1;$W<7;$W++)
{
for ($Q=1;$Q<7;$Q++)
{ float $cubex=rand(2);
float $cubey=rand(2);
float $cubez=rand(2);
polyCube -width $cubex -height $cubey -depth $cubez;
move -r ($Q*$spaces) ($W*$spaces) ($E*$spaces);
}
}
}

//do sth
string $mySel[] = `ls -selection`;
int $i=1;
int $ID=1;
float $transY = 0.0;
float $rad=rand(8,9);
for ($each in $mySel)
{
select -r $each;
move ($rad*cos(rand($i * $ID))) ($transY) ($rad*sin(rand($i * $ID)));
$i += 24;
$ID += 1;
$transY += 0.3;
select $mySel;
}  



this it the script I show today ,I wanna build a text which can output a tronado feeling  .like action the script one time ,the objs will move around  with randomized speed and position .so ...like frame by frame you will see in a stop motion.

with what I learn today ,I mean the coop with the expression.I will try it in that way.hope I can output it good.

2012年11月21日星期三



recomposing it ,and you can see the details are more accurate

2012年11月16日星期五

move on to add dirt and scratch

ilan ,really want you to like it .....really try my best and do my fastest ....just can't put something not right for the scene....so seems not that hard but ...that really is...good...moring- - go to sleep

2012年11月14日星期三

2012年10月27日星期六

2012年10月26日星期五




making some simple light with MR as an assignment for program class,hahaha.    almost forgot their's still a program assignment.how can modeling and still image give me such a lot of fun

2012年10月25日星期四

ilan I need your help.as you see I want a correct depth rendering.the thing is ,I use particle to build the leaves so ,they are planes with textures,I copied a preset depth shader and put a black white map into the out transparency channel,but ,seems it won't work.I thought maybe the it's because the outcolor is control by the distance count node.but...it shouldn't comes out like this.can you help me to get a correct depth layer?

2012年10月23日星期二

the latest version,overlap some parts which you can't see in one angle.and easy for me to draw
still have 2more good night

2012年10月22日星期一

 this is default camera background as light ,with FG on ,no GAMMA correction
 same condition ,with render view force correct linear SRGB into SRGB
same condition,with render  setting  pretreat linear SRGB into SRGB which we know as HDR
finally done the wrap,so hard to do it with high poly,even with unflod3D, it's still kill my whole day.

2012年10月21日星期日

2012年10月15日星期一

always forgot to add ao and depth ,the latest version...and the last one haha

2012年10月14日星期日

finally done the lighting.hope it can give you the feeling of time that stock you at one moment in 1980s'
the shot may look like this ,just put some simple light for test....go to bed first ....
start to place them

2012年10月10日星期三

it's more easier for you guys to have the feeling
as you can see there's an big advance of the upgrade one,and that's the final version
 compare with the famicom the toy car doesn't delicate enough so I try to add some more detail and reshape some part to look more sooth and uniform .because of it's an opening part so I even beveled the gear ,hope everyone like it.Sorry Ilan I still can give you a whole scene cause I really need everything to be perfect enough for me.

2012年10月9日星期二

as you see actually the slot is the hardest part and so important cause the curving shape break the hard core feeling and now have the connection of the panel,I will put them all in the scene,just need to sleep before the sun rise up hahaha

2012年10月8日星期一

blin is much better than lambert,no body mention that the slot of the control panels are not finished yet haha.can't wait to add texture.long time without using 3d coat,hope can still get a good result then.and really expect the hudini part cause I always die with vfx.

2012年10月7日星期日

this is the third assignment I worked on ...what a tough weekend

2012年9月30日星期日

actually I haven't found out which side is better
it's my new concept called 80s memory .cause I believe that every boy born in 1980-1990 have dreamed about these two equipment at their childhood.I'm a lucky boy I have had them at my childhood.so they  carry a lot of fun and memory with my friend.I think the sunshine will give the image more peaceful feeling and take you into my emotion world.

2012年9月24日星期一

latest concept

this is my concept ,a woman killing puppet ,hanging above the water just like a black widow,waiting for the
prey.beautiful but lethal.by the way the fan is a blade.

2012年9月21日星期五

sorry I need to say that I love my particle dream so much

2012年9月19日星期三

first week's assignment

first NUBRS model, find it really good to make machine. try to make it perfect,but MAYA doesn't seem to do me a favor.